Only check execution time on some commands
This commit is contained in:
parent
12d3a757ff
commit
594e5daa7c
@ -195,6 +195,35 @@ var CanvasGraphics = (function canvasGraphics() {
|
||||
var EO_CLIP = {};
|
||||
|
||||
constructor.prototype = {
|
||||
slowCommands: {
|
||||
'stroke': true,
|
||||
'closeStroke': true,
|
||||
'fill': true,
|
||||
'eoFill': true,
|
||||
'fillStroke': true,
|
||||
'eoFillStroke': true,
|
||||
'closeFillStroke': true,
|
||||
'closeEOFillStroke': true,
|
||||
'showText': true,
|
||||
'showSpacedText': true,
|
||||
'setStrokeColorSpace': true,
|
||||
'setFillColorSpace': true,
|
||||
'setStrokeColor': true,
|
||||
'setStrokeColorN': true,
|
||||
'setFillColor': true,
|
||||
'setFillColorN_IR': true,
|
||||
'setStrokeGray': true,
|
||||
'setFillGray': true,
|
||||
'setStrokeRGBColor': true,
|
||||
'setFillRGBColor': true,
|
||||
'setStrokeCMYKColor': true,
|
||||
'setFillCMYKColor': true,
|
||||
'paintJpegXObject': true,
|
||||
'paintImageXObject': true,
|
||||
'paintImageMaskXObject': true,
|
||||
'shadingFill': true
|
||||
},
|
||||
|
||||
beginDrawing: function canvasGraphicsBeginDrawing(mediaBox) {
|
||||
var cw = this.ctx.canvas.width, ch = this.ctx.canvas.height;
|
||||
this.ctx.save();
|
||||
@ -228,13 +257,17 @@ var CanvasGraphics = (function canvasGraphics() {
|
||||
}
|
||||
|
||||
var executionEndIdx;
|
||||
var startTime = Date.now();
|
||||
var endTime = Date.now() + kExecutionTime;
|
||||
|
||||
var objs = this.objs;
|
||||
var fnName;
|
||||
var slowCommands = this.slowCommands;
|
||||
|
||||
while (true) {
|
||||
if (fnArray[i] !== 'dependency') {
|
||||
this[fnArray[i]].apply(this, argsArray[i]);
|
||||
fnName = fnArray[i];
|
||||
|
||||
if (fnName !== 'dependency') {
|
||||
this[fnName].apply(this, argsArray[i]);
|
||||
} else {
|
||||
var deps = argsArray[i];
|
||||
for (var n = 0, nn = deps.length; n < nn; n++) {
|
||||
@ -248,6 +281,7 @@ var CanvasGraphics = (function canvasGraphics() {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
i++;
|
||||
|
||||
// If the entire IRQueue was executed, stop as were done.
|
||||
@ -258,7 +292,7 @@ var CanvasGraphics = (function canvasGraphics() {
|
||||
// If the execution took longer then a certain amount of time, shedule
|
||||
// to continue exeution after a short delay.
|
||||
// However, this is only possible if a 'continueCallback' is passed in.
|
||||
if (continueCallback && (Date.now() - startTime) > kExecutionTime) {
|
||||
if (continueCallback && slowCommands[fnName] && Date.now() > endTime) {
|
||||
setTimeout(continueCallback, 0);
|
||||
return i;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user