Merge pull request #4406 from nnethercote/fix-and-transfer-masks
Improve image mask handling again
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commit
57e896d29e
@ -14,10 +14,10 @@
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/* globals assert, assertWellFormed, ColorSpace, Dict, Encodings, error,
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ErrorFont, Font, FONT_IDENTITY_MATRIX, fontCharsToUnicode, FontFlags,
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ImageKind, info, isArray, isCmd, isDict, isEOF, isName, isNum,
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isStream, isString, JpegStream, Lexer, Metrics, Name, Parser,
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/* globals assert, assertWellFormed, ColorSpace, DecodeStream, Dict, Encodings,
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error, ErrorFont, Font, FONT_IDENTITY_MATRIX, fontCharsToUnicode,
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FontFlags, ImageKind, info, isArray, isCmd, isDict, isEOF, isName,
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isNum, isStream, isString, JpegStream, Lexer, Metrics, Name, Parser,
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Pattern, PDFImage, PDFJS, serifFonts, stdFontMap, symbolsFonts,
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getTilingPatternIR, warn, Util, Promise, LegacyPromise,
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RefSetCache, isRef, TextRenderingMode, CMapFactory, OPS,
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@ -146,10 +146,12 @@ var PartialEvaluator = (function PartialEvaluatorClosure() {
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var bitStrideLength = (width + 7) >> 3;
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var imgArray = image.getBytes(bitStrideLength * height);
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var decode = dict.get('Decode', 'D');
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var canTransfer = image instanceof DecodeStream;
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var inverseDecode = !!decode && decode[0] > 0;
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operatorList.addOp(OPS.paintImageMaskXObject,
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[PDFImage.createMask(imgArray, width, height, inverseDecode)]
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[PDFImage.createMask(imgArray, width, height, canTransfer,
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inverseDecode)]
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);
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return;
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}
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@ -209,19 +209,25 @@ var PDFImage = (function PDFImageClosure() {
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return temp;
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};
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PDFImage.createMask = function PDFImage_createMask(imgArray, width, height,
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inverseDecode) {
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// Copy imgArray into a typed array (inverting if necessary) so it can be
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// transferred to the main thread.
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var length = ((width + 7) >> 3) * height;
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var data = new Uint8Array(length);
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if (inverseDecode) {
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for (var i = 0; i < length; i++) {
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data[i] = ~imgArray[i];
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}
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PDFImage.createMask =
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function PDFImage_createMask(imgArray, width, height, canTransfer,
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inverseDecode) {
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// If imgArray came from a DecodeStream, we're safe to transfer it.
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// Otherwise, copy it.
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var actualLength = imgArray.byteLength;
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var data;
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if (canTransfer) {
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data = imgArray;
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} else {
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for (var i = 0; i < length; i++) {
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data[i] = imgArray[i];
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data = new Uint8Array(actualLength);
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data.set(imgArray);
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}
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// Invert if necessary. It's safe to modify the array -- whether it's the
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// original or a copy, we're about to transfer it anyway, so nothing else
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// in this thread can be relying on its contents.
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if (inverseDecode) {
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for (var i = 0; i < actualLength; i++) {
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data[i] = ~data[i];
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}
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}
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