#2098: scanning for stream length when it's incorrect
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c3096d98d4
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@ -141,6 +141,12 @@ var ChunkedStream = (function ChunkedStreamClosure() {
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return bytes.subarray(pos, end);
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},
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peekBytes: function ChunkedStream_peekBytes(length) {
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var bytes = this.getBytes(length);
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this.pos -= bytes.length;
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return bytes;
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},
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getByteRange: function ChunkedStream_getBytes(begin, end) {
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this.ensureRange(begin, end);
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return this.bytes.subarray(begin, end);
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@ -209,9 +209,46 @@ var Parser = (function ParserClosure() {
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this.shift(); // '>>'
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this.shift(); // 'stream'
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if (!isCmd(this.buf1, 'endstream')) {
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warn('Missing endstream');
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// bad stream length, scanning for endstream
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stream.pos = pos;
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var SCAN_BLOCK_SIZE = 2048;
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var ENDSTREAM_SIGNATURE_LENGTH = 9;
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var ENDSTREAM_SIGNATURE = [0x65, 0x6E, 0x64, 0x73, 0x74, 0x72, 0x65,
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0x61, 0x6D];
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var skipped = 0, found = false;
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while (stream.pos < stream.end) {
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var scanBytes = stream.peekBytes(SCAN_BLOCK_SIZE);
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var scanLength = scanBytes.length - ENDSTREAM_SIGNATURE_LENGTH;
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var found = false, i, ii, j;
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for (i = 0, j = 0; i < scanLength; i++) {
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var b = scanBytes[i];
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if (b !== ENDSTREAM_SIGNATURE[j]) {
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i -= j;
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j = 0;
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} else {
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j++;
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if (j >= ENDSTREAM_SIGNATURE_LENGTH) {
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found = true;
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break;
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}
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}
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}
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if (found) {
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skipped += i - ENDSTREAM_SIGNATURE_LENGTH;
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stream.pos += i - ENDSTREAM_SIGNATURE_LENGTH;
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break;
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}
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skipped += scanLength;
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stream.pos += scanLength;
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}
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if (!found) {
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error('Missing endstream');
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}
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length = skipped;
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this.shift();
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this.shift();
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}
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this.shift(); // 'endstream'
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stream = stream.makeSubStream(pos, length, dict);
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if (cipherTransform)
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@ -57,6 +57,11 @@ var Stream = (function StreamClosure() {
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this.pos = end;
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return bytes.subarray(pos, end);
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},
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peekBytes: function Stream_peekBytes(length) {
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var bytes = this.getBytes(length);
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this.pos -= bytes.length;
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return bytes;
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},
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lookChar: function Stream_lookChar() {
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if (this.pos >= this.end)
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return null;
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@ -161,6 +166,11 @@ var DecodeStream = (function DecodeStreamClosure() {
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this.pos = end;
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return this.buffer.subarray(pos, end);
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},
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peekBytes: function DecodeStream_peekBytes(length) {
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var bytes = this.getBytes(length);
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this.pos -= bytes.length;
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return bytes;
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},
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lookChar: function DecodeStream_lookChar() {
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var pos = this.pos;
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while (this.bufferLength <= pos) {
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