Add comments for the kExecutionTime/Check in CanvasGraphics
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							| @ -4843,7 +4843,11 @@ function ScratchCanvas(width, height) { | |||||||
| } | } | ||||||
| 
 | 
 | ||||||
| var CanvasGraphics = (function() { | var CanvasGraphics = (function() { | ||||||
|  |   // Defines the time the executeIRQueue gone be executing
 | ||||||
|  |   // before it stops and shedules a continue of execution.
 | ||||||
|   var kExecutionTime = 50; |   var kExecutionTime = 50; | ||||||
|  |   // Number of IR commands to execute before checking
 | ||||||
|  |   // if we execute longer then `kExecutionTime`.
 | ||||||
|   var kExecutionTimeCheck = 500; |   var kExecutionTimeCheck = 500; | ||||||
| 
 | 
 | ||||||
|   function constructor(canvasCtx, imageCanvas) { |   function constructor(canvasCtx, imageCanvas) { | ||||||
|  | |||||||
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