Add comments for the kExecutionTime/Check in CanvasGraphics
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pdf.js
4
pdf.js
@ -4843,7 +4843,11 @@ function ScratchCanvas(width, height) {
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}
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var CanvasGraphics = (function() {
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var CanvasGraphics = (function() {
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// Defines the time the executeIRQueue gone be executing
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// before it stops and shedules a continue of execution.
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var kExecutionTime = 50;
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var kExecutionTime = 50;
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// Number of IR commands to execute before checking
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// if we execute longer then `kExecutionTime`.
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var kExecutionTimeCheck = 500;
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var kExecutionTimeCheck = 500;
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function constructor(canvasCtx, imageCanvas) {
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function constructor(canvasCtx, imageCanvas) {
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