Add ChunkedStream.ensureByte().
This new function is much faster than ensureRange(pos, pos+1), which is a very common case. This speeds up the rendering of some test cases (including the Tracemonkey paper) by 4--5%.
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@ -31,6 +31,7 @@ var ChunkedStream = (function ChunkedStreamClosure() {
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this.numChunks = Math.ceil(length / chunkSize);
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this.manager = manager;
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this.initialDataLength = 0;
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this.lastSuccessfulEnsureByteChunk = -1; // a single-entry cache
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}
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// required methods for a stream. if a particular stream does not
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@ -90,6 +91,18 @@ var ChunkedStream = (function ChunkedStreamClosure() {
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}
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},
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ensureByte: function ChunkedStream_ensureRange(pos) {
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var chunk = Math.floor(pos / this.chunkSize);
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if (chunk === this.lastSuccessfulEnsureByteChunk) {
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return;
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}
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if (!(chunk in this.loadedChunks)) {
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throw new MissingDataException(pos, pos + 1);
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}
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this.lastSuccessfulEnsureByteChunk = chunk;
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},
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ensureRange: function ChunkedStream_ensureRange(begin, end) {
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if (begin >= end) {
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return;
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@ -142,7 +155,7 @@ var ChunkedStream = (function ChunkedStreamClosure() {
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if (pos >= this.end) {
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return -1;
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}
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this.ensureRange(pos, pos + 1);
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this.ensureByte(pos);
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return this.bytes[this.pos++];
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},
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