Take the mask-offset into account when rendering repeated image masks (bug 1799927)
*Please note:* As usual when I'm working with the `src/display/canvas.js` code I don't really know what I'm doing, but it at least *appears* to work.
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				@ -2902,7 +2902,14 @@ class CanvasGraphics {
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    ctx.transform(scaleX, skewX, skewY, scaleY, 0, 0);
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    const mask = this._createMaskCanvas(img);
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    ctx.setTransform(1, 0, 0, 1, 0, 0);
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    ctx.setTransform(
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      1,
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      0,
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      0,
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      1,
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      mask.offsetX - currentTransform[4],
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      mask.offsetY - currentTransform[5]
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    );
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    for (let i = 0, ii = positions.length; i < ii; i += 2) {
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      const trans = Util.transform(currentTransform, [
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        scaleX,
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