Merge pull request #5008 from nnethercote/better-QueueOpt
Make QueueOptimizer easier to read.
This commit is contained in:
commit
2b87ff9286
@ -2206,18 +2206,20 @@ var QueueOptimizer = (function QueueOptimizerClosure() {
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state[pattern[pattern.length - 1]] = fn;
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}
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function handlePaintSolidColorImageMask(index, count, fnArray, argsArray) {
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// Handles special case of mainly LaTeX documents which
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// use image masks to draw lines with the current fill style.
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function handlePaintSolidColorImageMask(iFirstSave, count, fnArray,
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argsArray) {
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// Handles special case of mainly LaTeX documents which use image masks to
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// draw lines with the current fill style.
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// 'count' groups of (save, transform, paintImageMaskXObject, restore)+
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// have been found at index.
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// have been found at iFirstSave.
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var iFirstPIMXO = iFirstSave + 2;
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for (var i = 0; i < count; i++) {
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var arg = argsArray[index + 4 * i + 2];
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var arg = argsArray[iFirstPIMXO + 4 * i];
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var imageMask = arg.length === 1 && arg[0];
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if (imageMask && imageMask.width === 1 && imageMask.height === 1 &&
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(!imageMask.data.length || (imageMask.data.length === 1 &&
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imageMask.data[0] === 0))) {
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fnArray[index + 4 * i + 2] = OPS.paintSolidColorImageMask;
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(!imageMask.data.length ||
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(imageMask.data.length === 1 && imageMask.data[0] === 0))) {
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fnArray[iFirstPIMXO + 4 * i] = OPS.paintSolidColorImageMask;
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continue;
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}
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break;
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@ -2227,26 +2229,43 @@ var QueueOptimizer = (function QueueOptimizerClosure() {
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var InitialState = [];
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// This replaces (save, transform, paintInlineImageXObject, restore)+
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// sequences with one |paintInlineImageXObjectGroup| operation.
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addState(InitialState,
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[OPS.save, OPS.transform, OPS.paintInlineImageXObject, OPS.restore],
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function foundInlineImageGroup(context) {
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// grouping paintInlineImageXObject's into paintInlineImageXObjectGroup
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// searching for (save, transform, paintInlineImageXObject, restore)+
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var MIN_IMAGES_IN_INLINE_IMAGES_BLOCK = 10;
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var MAX_IMAGES_IN_INLINE_IMAGES_BLOCK = 200;
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var MAX_WIDTH = 1000;
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var IMAGE_PADDING = 1;
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var fnArray = context.fnArray, argsArray = context.argsArray;
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var j = context.currentOperation - 3, i = j + 4;
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var ii = fnArray.length;
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var curr = context.iCurr;
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var iFirstSave = curr - 3;
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var iFirstTransform = curr - 2;
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var iFirstPIIXO = curr - 1;
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for (; i < ii && fnArray[i - 4] === fnArray[i]; i++) {}
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var count = Math.min((i - j) >> 2, MAX_IMAGES_IN_INLINE_IMAGES_BLOCK);
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if (count < MIN_IMAGES_IN_INLINE_IMAGES_BLOCK) {
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context.currentOperation = i - 1;
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return;
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// Look for the quartets.
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var i = iFirstSave + 4;
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var ii = fnArray.length;
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while (i + 3 < ii) {
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if (fnArray[i] !== OPS.save ||
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fnArray[i + 1] !== OPS.transform ||
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fnArray[i + 2] !== OPS.paintInlineImageXObject ||
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fnArray[i + 3] !== OPS.restore) {
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break; // ops don't match
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}
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i += 4;
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}
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// At this point, i is the index of the first op past the last valid
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// quartet.
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var count = Math.min((i - iFirstSave) / 4,
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MAX_IMAGES_IN_INLINE_IMAGES_BLOCK);
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if (count < MIN_IMAGES_IN_INLINE_IMAGES_BLOCK) {
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return i;
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}
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// assuming that heights of those image is too small (~1 pixel)
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// packing as much as possible by lines
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var maxX = 0;
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@ -2254,8 +2273,8 @@ var QueueOptimizer = (function QueueOptimizerClosure() {
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var currentX = IMAGE_PADDING, currentY = IMAGE_PADDING;
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var q;
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for (q = 0; q < count; q++) {
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var transform = argsArray[j + (q << 2) + 1];
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var img = argsArray[j + (q << 2) + 2][0];
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var transform = argsArray[iFirstTransform + (q << 2)];
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var img = argsArray[iFirstPIIXO + (q << 2)][0];
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if (currentX + img.width > MAX_WIDTH) {
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// starting new line
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maxX = Math.max(maxX, currentX);
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@ -2276,8 +2295,8 @@ var QueueOptimizer = (function QueueOptimizerClosure() {
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var imgData = new Uint8Array(imgWidth * imgHeight * 4);
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var imgRowSize = imgWidth << 2;
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for (q = 0; q < count; q++) {
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var data = argsArray[j + (q << 2) + 2][0].data;
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// copy image by lines and extends pixels into padding
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var data = argsArray[iFirstPIIXO + (q << 2)][0].data;
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// Copy image by lines and extends pixels into padding.
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var rowSize = map[q].w << 2;
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var dataOffset = 0;
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var offset = (map[q].x + map[q].y * imgWidth) << 2;
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@ -2300,48 +2319,72 @@ var QueueOptimizer = (function QueueOptimizerClosure() {
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offset -= imgRowSize;
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}
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}
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// replacing queue items
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fnArray.splice(j, count * 4, OPS.paintInlineImageXObjectGroup);
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argsArray.splice(j, count * 4,
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// Replace queue items.
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fnArray.splice(iFirstSave, count * 4, OPS.paintInlineImageXObjectGroup);
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argsArray.splice(iFirstSave, count * 4,
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[{ width: imgWidth, height: imgHeight, kind: ImageKind.RGBA_32BPP,
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data: imgData }, map]);
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context.currentOperation = j;
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return iFirstSave + 1;
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});
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// This replaces (save, transform, paintImageMaskXObject, restore)+
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// sequences with one |paintImageMaskXObjectGroup| or one
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// |paintImageMaskXObjectRepeat| operation.
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addState(InitialState,
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[OPS.save, OPS.transform, OPS.paintImageMaskXObject, OPS.restore],
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function foundImageMaskGroup(context) {
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// grouping paintImageMaskXObject's into paintImageMaskXObjectGroup
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// searching for (save, transform, paintImageMaskXObject, restore)+
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var MIN_IMAGES_IN_MASKS_BLOCK = 10;
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var MAX_IMAGES_IN_MASKS_BLOCK = 100;
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var MAX_SAME_IMAGES_IN_MASKS_BLOCK = 1000;
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var fnArray = context.fnArray, argsArray = context.argsArray;
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var j = context.currentOperation - 3, i = j + 4;
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var ii = fnArray.length, q;
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var curr = context.iCurr;
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var iFirstSave = curr - 3;
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var iFirstTransform = curr - 2;
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var iFirstPIMXO = curr - 1;
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for (; i < ii && fnArray[i - 4] === fnArray[i]; i++) {}
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var count = (i - j) >> 2;
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count = handlePaintSolidColorImageMask(j, count, fnArray, argsArray);
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if (count < MIN_IMAGES_IN_MASKS_BLOCK) {
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context.currentOperation = i - 1;
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return;
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// Look for the quartets.
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var i = iFirstSave + 4;
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var ii = fnArray.length;
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while (i + 3 < ii) {
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if (fnArray[i] !== OPS.save ||
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fnArray[i + 1] !== OPS.transform ||
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fnArray[i + 2] !== OPS.paintImageMaskXObject ||
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fnArray[i + 3] !== OPS.restore) {
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break; // ops don't match
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}
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i += 4;
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}
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// At this point, i is the index of the first op past the last valid
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// quartet.
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var count = (i - iFirstSave) / 4;
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count = handlePaintSolidColorImageMask(iFirstSave, count, fnArray,
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argsArray);
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if (count < MIN_IMAGES_IN_MASKS_BLOCK) {
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return i;
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}
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var q;
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var isSameImage = false;
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var transformArgs;
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if (argsArray[j + 1][1] === 0 && argsArray[j + 1][2] === 0) {
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i = j + 4;
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var iTransform, transformArgs;
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var firstPIMXOArg0 = argsArray[iFirstPIMXO][0];
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if (argsArray[iFirstTransform][1] === 0 &&
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argsArray[iFirstTransform][2] === 0) {
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isSameImage = true;
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for (q = 1; q < count; q++, i += 4) {
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var prevTransformArgs = argsArray[i - 3];
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transformArgs = argsArray[i + 1];
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if (argsArray[i - 2][0] !== argsArray[i + 2][0] ||
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prevTransformArgs[0] !== transformArgs[0] ||
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prevTransformArgs[1] !== transformArgs[1] ||
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prevTransformArgs[2] !== transformArgs[2] ||
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prevTransformArgs[3] !== transformArgs[3]) {
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var firstTransformArg0 = argsArray[iFirstTransform][0];
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var firstTransformArg3 = argsArray[iFirstTransform][3];
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iTransform = iFirstTransform + 4;
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var iPIMXO = iFirstPIMXO + 4;
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for (q = 1; q < count; q++, iTransform += 4, iPIMXO += 4) {
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transformArgs = argsArray[iTransform];
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if (argsArray[iPIMXO][0] !== firstPIMXOArg0 ||
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transformArgs[0] !== firstTransformArg0 ||
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transformArgs[1] !== 0 ||
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transformArgs[2] !== 0 ||
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transformArgs[3] !== firstTransformArg3) {
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if (q < MIN_IMAGES_IN_MASKS_BLOCK) {
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isSameImage = false;
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} else {
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@ -2355,39 +2398,39 @@ var QueueOptimizer = (function QueueOptimizerClosure() {
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if (isSameImage) {
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count = Math.min(count, MAX_SAME_IMAGES_IN_MASKS_BLOCK);
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var positions = new Float32Array(count * 2);
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i = j + 1;
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for (q = 0; q < count; q++) {
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transformArgs = argsArray[i];
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iTransform = iFirstTransform;
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for (q = 0; q < count; q++, iTransform += 4) {
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transformArgs = argsArray[iTransform];
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positions[(q << 1)] = transformArgs[4];
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positions[(q << 1) + 1] = transformArgs[5];
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i += 4;
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}
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// replacing queue items
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fnArray.splice(j, count * 4, OPS.paintImageMaskXObjectRepeat);
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argsArray.splice(j, count * 4, [argsArray[j + 2][0],
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argsArray[j + 1][0], argsArray[j + 1][3], positions]);
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context.currentOperation = j;
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// Replace queue items.
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fnArray.splice(iFirstSave, count * 4, OPS.paintImageMaskXObjectRepeat);
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argsArray.splice(iFirstSave, count * 4,
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[firstPIMXOArg0, firstTransformArg0, firstTransformArg3, positions]);
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} else {
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count = Math.min(count, MAX_IMAGES_IN_MASKS_BLOCK);
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var images = [];
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for (q = 0; q < count; q++) {
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transformArgs = argsArray[j + (q << 2) + 1];
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var maskParams = argsArray[j + (q << 2) + 2][0];
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transformArgs = argsArray[iFirstTransform + (q << 2)];
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var maskParams = argsArray[iFirstPIMXO + (q << 2)][0];
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images.push({ data: maskParams.data, width: maskParams.width,
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height: maskParams.height,
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transform: transformArgs });
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}
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// replacing queue items
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fnArray.splice(j, count * 4, OPS.paintImageMaskXObjectGroup);
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argsArray.splice(j, count * 4, [images]);
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context.currentOperation = j;
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// Replace queue items.
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fnArray.splice(iFirstSave, count * 4, OPS.paintImageMaskXObjectGroup);
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argsArray.splice(iFirstSave, count * 4, [images]);
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}
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return iFirstSave + 1;
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});
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// This replaces (save, transform, paintImageXObject, restore)+ sequences
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// with one paintImageXObjectRepeat operation, if the |transform| and
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// |paintImageXObjectRepeat| ops are appropriate.
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addState(InitialState,
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[OPS.save, OPS.transform, OPS.paintImageXObject, OPS.restore],
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function (context) {
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@ -2395,103 +2438,135 @@ var QueueOptimizer = (function QueueOptimizerClosure() {
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var MAX_IMAGES_IN_BLOCK = 1000;
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var fnArray = context.fnArray, argsArray = context.argsArray;
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var j = context.currentOperation - 3, i = j + 4;
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if (argsArray[j + 1][1] !== 0 || argsArray[j + 1][2] !== 0) {
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return;
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}
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var ii = fnArray.length;
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var transformArgs;
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for (; i + 3 < ii && fnArray[i - 4] === fnArray[i]; i += 4) {
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if (fnArray[i - 3] !== fnArray[i + 1] ||
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fnArray[i - 2] !== fnArray[i + 2] ||
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fnArray[i - 1] !== fnArray[i + 3]) {
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break;
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}
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if (argsArray[i - 2][0] !== argsArray[i + 2][0]) {
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break; // different image
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}
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var prevTransformArgs = argsArray[i - 3];
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transformArgs = argsArray[i + 1];
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if (prevTransformArgs[0] !== transformArgs[0] ||
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prevTransformArgs[1] !== transformArgs[1] ||
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prevTransformArgs[2] !== transformArgs[2] ||
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prevTransformArgs[3] !== transformArgs[3]) {
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break; // different transform
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}
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}
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var count = Math.min((i - j) >> 2, MAX_IMAGES_IN_BLOCK);
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if (count < MIN_IMAGES_IN_BLOCK) {
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context.currentOperation = i - 1;
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return;
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var curr = context.iCurr;
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var iFirstSave = curr - 3;
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var iFirstTransform = curr - 2;
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var iFirstPIXO = curr - 1;
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var iFirstRestore = curr;
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if (argsArray[iFirstTransform][1] !== 0 ||
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argsArray[iFirstTransform][2] !== 0) {
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return iFirstRestore + 1; // transform has the wrong form
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}
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var positions = new Float32Array(count * 2);
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i = j + 1;
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for (var q = 0; q < count; q++) {
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transformArgs = argsArray[i];
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positions[(q << 1)] = transformArgs[4];
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positions[(q << 1) + 1] = transformArgs[5];
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// Look for the quartets.
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var firstPIXOArg0 = argsArray[iFirstPIXO][0];
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var firstTransformArg0 = argsArray[iFirstTransform][0];
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var firstTransformArg3 = argsArray[iFirstTransform][3];
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var i = iFirstSave + 4;
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var ii = fnArray.length;
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while (i + 3 < ii) {
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if (fnArray[i] !== OPS.save ||
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fnArray[i + 1] !== OPS.transform ||
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fnArray[i + 2] !== OPS.paintImageXObject ||
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fnArray[i + 3] !== OPS.restore) {
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break; // ops don't match
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}
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if (argsArray[i + 1][0] !== firstTransformArg0 ||
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argsArray[i + 1][1] !== 0 ||
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argsArray[i + 1][2] !== 0 ||
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argsArray[i + 1][3] !== firstTransformArg3) {
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break; // transforms don't match
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}
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if (argsArray[i + 2][0] !== firstPIXOArg0) {
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break; // images don't match
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}
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i += 4;
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}
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var args = [argsArray[j + 2][0], argsArray[j + 1][0],
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argsArray[j + 1][3], positions];
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// replacing queue items
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fnArray.splice(j, count * 4, OPS.paintImageXObjectRepeat);
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argsArray.splice(j, count * 4, args);
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context.currentOperation = j;
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// At this point, i is the index of the first op past the last valid
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// quartet.
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var count = Math.min((i - iFirstSave) / 4, MAX_IMAGES_IN_BLOCK);
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if (count < MIN_IMAGES_IN_BLOCK) {
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return i;
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}
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// Extract the (x,y) positions from all of the matching transforms.
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var positions = new Float32Array(count * 2);
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var iTransform = iFirstTransform;
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for (var q = 0; q < count; q++, iTransform += 4) {
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var transformArgs = argsArray[iTransform];
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positions[(q << 1)] = transformArgs[4];
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positions[(q << 1) + 1] = transformArgs[5];
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}
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// Replace queue items.
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var args = [firstPIXOArg0, firstTransformArg0, firstTransformArg3,
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positions];
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fnArray.splice(iFirstSave, count * 4, OPS.paintImageXObjectRepeat);
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argsArray.splice(iFirstSave, count * 4, args);
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return iFirstSave + 1;
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});
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// This replaces (beginText, setFont, setTextMatrix, showText, endText)+
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// sequences with (beginText, setFont, (setTextMatrix, showText)+, endText)+
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// sequences, if the font for each one is the same.
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addState(InitialState,
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[OPS.beginText, OPS.setFont, OPS.setTextMatrix, OPS.showText, OPS.endText],
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function (context) {
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// moving single chars with same font into beginText/endText groups
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// searching for (beginText, setFont, setTextMatrix, showText, endText)+
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var MIN_CHARS_IN_BLOCK = 3;
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var MAX_CHARS_IN_BLOCK = 1000;
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var fnArray = context.fnArray, argsArray = context.argsArray;
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var j = context.currentOperation - 4, i = j + 5;
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var curr = context.iCurr;
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var iFirstBeginText = curr - 4;
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var iFirstSetFont = curr - 3;
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var iFirstSetTextMatrix = curr - 2;
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var iFirstShowText = curr - 1;
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var iFirstEndText = curr;
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// Look for the quintets.
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var firstSetFontArg0 = argsArray[iFirstSetFont][0];
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var firstSetFontArg1 = argsArray[iFirstSetFont][1];
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var i = iFirstBeginText + 5;
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var ii = fnArray.length;
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for (; i < ii && fnArray[i - 5] === fnArray[i]; i++) {
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if (fnArray[i] === OPS.setFont) {
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if (argsArray[i - 5][0] !== argsArray[i][0] ||
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argsArray[i - 5][1] !== argsArray[i][1]) {
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break;
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}
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while (i + 4 < ii) {
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if (fnArray[i] !== OPS.beginText ||
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fnArray[i + 1] !== OPS.setFont ||
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fnArray[i + 2] !== OPS.setTextMatrix ||
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fnArray[i + 3] !== OPS.showText ||
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fnArray[i + 4] !== OPS.endText) {
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break; // ops don't match
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}
|
||||
if (argsArray[i + 1][0] !== firstSetFontArg0 ||
|
||||
argsArray[i + 1][1] !== firstSetFontArg1) {
|
||||
break; // fonts don't match
|
||||
}
|
||||
i += 5;
|
||||
}
|
||||
var count = Math.min(((i - j) / 5) | 0, MAX_CHARS_IN_BLOCK);
|
||||
if (count < MIN_CHARS_IN_BLOCK) {
|
||||
context.currentOperation = i - 1;
|
||||
return;
|
||||
}
|
||||
if (j >= 4 && fnArray[j - 4] === fnArray[j + 1] &&
|
||||
fnArray[j - 3] === fnArray[j + 2] &&
|
||||
fnArray[j - 2] === fnArray[j + 3] &&
|
||||
fnArray[j - 1] === fnArray[j + 4] &&
|
||||
argsArray[j - 4][0] === argsArray[j + 1][0] &&
|
||||
argsArray[j - 4][1] === argsArray[j + 1][1]) {
|
||||
// extending one block ahead (very first block might have 'dependency')
|
||||
count++;
|
||||
j -= 5;
|
||||
}
|
||||
var k = j + 7;
|
||||
i = j + 4;
|
||||
for (var q = 1; q < count; q++) {
|
||||
fnArray[i] = fnArray[k];
|
||||
argsArray[i] = argsArray[k];
|
||||
fnArray[i + 1] = fnArray[k + 1];
|
||||
argsArray[i + 1] = argsArray[k + 1];
|
||||
i += 2;
|
||||
k += 5;
|
||||
}
|
||||
var removed = (count - 1) * 3;
|
||||
fnArray.splice(i, removed);
|
||||
argsArray.splice(i, removed);
|
||||
|
||||
context.currentOperation = i;
|
||||
// At this point, i is the index of the first op past the last valid
|
||||
// quintet.
|
||||
var count = Math.min(((i - iFirstBeginText) / 5), MAX_CHARS_IN_BLOCK);
|
||||
if (count < MIN_CHARS_IN_BLOCK) {
|
||||
return i;
|
||||
}
|
||||
|
||||
// If the preceding quintet is (<something>, setFont, setTextMatrix,
|
||||
// showText, endText), include that as well. (E.g. <something> might be
|
||||
// |dependency|.)
|
||||
var iFirst = iFirstBeginText;
|
||||
if (iFirstBeginText >= 4 &&
|
||||
fnArray[iFirstBeginText - 4] === fnArray[iFirstSetFont] &&
|
||||
fnArray[iFirstBeginText - 3] === fnArray[iFirstSetTextMatrix] &&
|
||||
fnArray[iFirstBeginText - 2] === fnArray[iFirstShowText] &&
|
||||
fnArray[iFirstBeginText - 1] === fnArray[iFirstEndText] &&
|
||||
argsArray[iFirstBeginText - 4][0] === firstSetFontArg0 &&
|
||||
argsArray[iFirstBeginText - 4][1] === firstSetFontArg1) {
|
||||
count++;
|
||||
iFirst -= 5;
|
||||
}
|
||||
|
||||
// Remove (endText, beginText, setFont) trios.
|
||||
var iEndText = iFirst + 4;
|
||||
for (var q = 1; q < count; q++) {
|
||||
fnArray.splice(iEndText, 3);
|
||||
argsArray.splice(iEndText, 3);
|
||||
iEndText += 2;
|
||||
}
|
||||
|
||||
return iEndText + 1;
|
||||
});
|
||||
|
||||
function QueueOptimizer() {}
|
||||
@ -2500,19 +2575,24 @@ var QueueOptimizer = (function QueueOptimizerClosure() {
|
||||
optimize: function QueueOptimizer_optimize(queue) {
|
||||
var fnArray = queue.fnArray, argsArray = queue.argsArray;
|
||||
var context = {
|
||||
currentOperation: 0,
|
||||
iCurr: 0,
|
||||
fnArray: fnArray,
|
||||
argsArray: argsArray
|
||||
};
|
||||
var i, ii = argsArray.length;
|
||||
var state;
|
||||
for (i = 0; i < ii; i++) {
|
||||
var i = 0, ii = fnArray.length;
|
||||
while (i < ii) {
|
||||
state = (state || InitialState)[fnArray[i]];
|
||||
if (typeof state === 'function') { // we found some handler
|
||||
context.currentOperation = i;
|
||||
state = state(context);
|
||||
i = context.currentOperation;
|
||||
context.iCurr = i;
|
||||
// state() returns the index of the first non-matching op (if we
|
||||
// didn't match) or the first op past the modified ops (if we did
|
||||
// match and replace).
|
||||
i = state(context);
|
||||
state = undefined; // reset the state machine
|
||||
ii = context.fnArray.length;
|
||||
} else {
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user