Remove empty gryphs; improve glyph unicode movements
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d4111ed025
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80
src/fonts.js
80
src/fonts.js
@ -1656,6 +1656,30 @@ var Font = (function FontClosure() {
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glyf.data = newGlyfData.subarray(0, writeOffset);
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glyf.data = newGlyfData.subarray(0, writeOffset);
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}
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}
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function findEmptyGlyphs(locaTable, isGlyphLocationsLong, emptyGlyphIds) {
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var itemSize, itemDecode;
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if (isGlyphLocationsLong) {
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itemSize = 4;
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itemDecode = function fontItemDecodeLong(data, offset) {
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return (data[offset] << 24) | (data[offset + 1] << 16) |
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(data[offset + 2] << 8) | data[offset + 3];
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};
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} else {
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itemSize = 2;
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itemDecode = function fontItemDecode(data, offset) {
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return (data[offset] << 9) | (data[offset + 1] << 1);
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};
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}
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var data = locaTable.data, length = data.length;
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var lastOffset = itemDecode(data, 0);
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for (var i = itemSize, j = 0; i < length; i += itemSize, j++) {
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var offset = itemDecode(data, i);
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if (offset == lastOffset)
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emptyGlyphIds[j] = true;
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lastOffset = offset;
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}
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}
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function readGlyphNameMap(post, properties) {
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function readGlyphNameMap(post, properties) {
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var start = (font.start ? font.start : 0) + post.offset;
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var start = (font.start ? font.start : 0) + post.offset;
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font.pos = start;
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font.pos = start;
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@ -1782,11 +1806,15 @@ var Font = (function FontClosure() {
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sanitizeMetrics(font, hhea, hmtx, numGlyphs);
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sanitizeMetrics(font, hhea, hmtx, numGlyphs);
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sanitizeMetrics(font, vhea, vmtx, numGlyphs);
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sanitizeMetrics(font, vhea, vmtx, numGlyphs);
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if (head && loca && glyf) {
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var isGlyphLocationsLong = int16([head.data[50], head.data[51]]);
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var isGlyphLocationsLong = int16([head.data[50], head.data[51]]);
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if (head && loca && glyf) {
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sanitizeGlyphLocations(loca, glyf, numGlyphs, isGlyphLocationsLong);
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sanitizeGlyphLocations(loca, glyf, numGlyphs, isGlyphLocationsLong);
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}
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}
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var emptyGlyphIds = [];
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if (glyf)
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findEmptyGlyphs(loca, isGlyphLocationsLong, emptyGlyphIds);
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// Sanitizer reduces the glyph advanceWidth to the maxAdvanceWidth
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// Sanitizer reduces the glyph advanceWidth to the maxAdvanceWidth
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// Sometimes it's 0. That needs to be fixed
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// Sometimes it's 0. That needs to be fixed
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if (hhea.data[10] == 0 && hhea.data[11] == 0) {
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if (hhea.data[10] == 0 && hhea.data[11] == 0) {
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@ -1918,6 +1946,15 @@ var Font = (function FontClosure() {
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}
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}
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}
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}
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// remove glyph references outside range of avaialable glyphs or empty
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for (var i = ids.length - 1; i >= 0; i--) {
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if (ids[i] < numGlyphs &&
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(!emptyGlyphIds[ids[i]] || this.isSymbolicFont))
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continue;
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ids.splice(i, 1);
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glyphs.splice(i, 1);
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}
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if (hasShortCmap && this.hasEncoding && !this.isSymbolicFont) {
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if (hasShortCmap && this.hasEncoding && !this.isSymbolicFont) {
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// Re-encode short map encoding to unicode -- that simplifies the
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// Re-encode short map encoding to unicode -- that simplifies the
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// resolution of MacRoman encoded glyphs logic for TrueType fonts:
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// resolution of MacRoman encoded glyphs logic for TrueType fonts:
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@ -1951,9 +1988,11 @@ var Font = (function FontClosure() {
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// Re-encode cmap encoding to unicode, based on the 'post' table data
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// Re-encode cmap encoding to unicode, based on the 'post' table data
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// diffrence array or base encoding
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// diffrence array or base encoding
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var reverseMap = [];
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var reverseMap = [];
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for (var i = 0, ii = glyphs.length; i < ii; i++)
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for (var i = 0, ii = glyphs.length; i < ii; i++) {
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reverseMap[glyphs[i].unicode] = i;
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reverseMap[glyphs[i].unicode] = i;
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}
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var backtrackReplacements = [];
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for (var i = 0, ii = glyphs.length; i < ii; i++) {
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for (var i = 0, ii = glyphs.length; i < ii; i++) {
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var code = glyphs[i].unicode;
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var code = glyphs[i].unicode;
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var changeCode = false;
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var changeCode = false;
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@ -1966,13 +2005,36 @@ var Font = (function FontClosure() {
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}
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}
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if (glyphName in GlyphsUnicode) {
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if (glyphName in GlyphsUnicode) {
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var unicode = GlyphsUnicode[glyphName];
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var unicode = GlyphsUnicode[glyphName];
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if (!unicode || (unicode in reverseMap))
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if (!unicode || reverseMap[unicode] === i)
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continue; // unknown glyph name or its place is taken
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continue; // unknown glyph name or in its own place
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glyphs[i].unicode = unicode;
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if (unicode in reverseMap) {
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reverseMap[unicode] = i;
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backtrackReplacements[unicode] = {
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index: i,
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code: code,
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changeCode: changeCode
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};
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continue; // its place is taken
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}
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var index = i;
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while (true) {
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glyphs[index].unicode = unicode;
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reverseMap[unicode] = index;
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if (changeCode)
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if (changeCode)
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toFontChar[code] = unicode;
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toFontChar[code] = unicode;
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// checking if available place can be used by other glyph
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var backtrack = backtrackReplacements[code];
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if (!backtrack)
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break;
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delete backtrackReplacements[code];
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index = backtrack.index;
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code = backtrack.code;
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changeCode = backtrack.changeCode;
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unicode = code;
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}
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}
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}
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this.useToFontChar = true;
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this.useToFontChar = true;
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}
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}
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@ -1988,12 +2050,6 @@ var Font = (function FontClosure() {
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this.useToFontChar = true;
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this.useToFontChar = true;
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}
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}
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// remove glyph references outside range of avaialable glyphs
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for (var i = 0, ii = ids.length; i < ii; i++) {
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if (ids[i] >= numGlyphs)
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ids[i] = 0;
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}
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createGlyphNameMap(glyphs, ids, properties);
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createGlyphNameMap(glyphs, ids, properties);
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this.glyphNameMap = properties.glyphNameMap;
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this.glyphNameMap = properties.glyphNameMap;
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