Suspending/resuming SMask operation during setGState/restore.
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@ -432,7 +432,8 @@ var CanvasExtraState = (function CanvasExtraStateClosure() {
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this.fillAlpha = 1;
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this.fillAlpha = 1;
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this.strokeAlpha = 1;
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this.strokeAlpha = 1;
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this.lineWidth = 1;
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this.lineWidth = 1;
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this.activeSMask = null; // nonclonable field (see the save method below)
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this.activeSMask = null;
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this.resumeSMaskCtx = null; // nonclonable field (see the save method below)
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this.old = old;
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this.old = old;
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}
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}
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@ -977,8 +978,17 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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break;
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break;
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case 'SMask':
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case 'SMask':
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if (this.current.activeSMask) {
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if (this.current.activeSMask) {
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// If SMask is currrenly used, it needs to be suspended or
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// finished. Suspend only makes sense when at least one save()
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// was performed and state needs to be reverted on restore().
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if (this.stateStack.length > 0 &&
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(this.stateStack[this.stateStack.length - 1].activeSMask ===
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this.current.activeSMask)) {
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this.suspendSMaskGroup();
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} else {
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this.endSMaskGroup();
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this.endSMaskGroup();
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}
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}
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}
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this.current.activeSMask = value ? this.tempSMask : null;
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this.current.activeSMask = value ? this.tempSMask : null;
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if (this.current.activeSMask) {
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if (this.current.activeSMask) {
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this.beginSMaskGroup();
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this.beginSMaskGroup();
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@ -1006,6 +1016,8 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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groupCtx.translate(-activeSMask.offsetX, -activeSMask.offsetY);
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groupCtx.translate(-activeSMask.offsetX, -activeSMask.offsetY);
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groupCtx.transform.apply(groupCtx, currentTransform);
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groupCtx.transform.apply(groupCtx, currentTransform);
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activeSMask.startTransformInverse = groupCtx.mozCurrentTransformInverse;
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copyCtxState(currentCtx, groupCtx);
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copyCtxState(currentCtx, groupCtx);
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this.ctx = groupCtx;
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this.ctx = groupCtx;
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this.setGState([
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this.setGState([
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@ -1016,6 +1028,43 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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this.groupStack.push(currentCtx);
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this.groupStack.push(currentCtx);
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this.groupLevel++;
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this.groupLevel++;
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},
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},
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suspendSMaskGroup: function CanvasGraphics_endSMaskGroup() {
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// Similar to endSMaskGroup, the intermediate canvas has to be composed
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// and future ctx state restored.
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var groupCtx = this.ctx;
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this.groupLevel--;
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this.ctx = this.groupStack.pop();
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composeSMask(this.ctx, this.current.activeSMask, groupCtx);
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this.ctx.restore();
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this.ctx.save(); // save is needed since SMask will be resumed.
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copyCtxState(groupCtx, this.ctx);
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// Saving state for resuming.
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this.current.resumeSMaskCtx = groupCtx;
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// Transform was changed in the SMask canvas, reflecting this change on
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// this.ctx.
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var deltaTransform = Util.transform(
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this.current.activeSMask.startTransformInverse,
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groupCtx.mozCurrentTransform);
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this.ctx.transform.apply(this.ctx, deltaTransform);
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// SMask was composed, the results at the groupCtx can be cleared.
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groupCtx.save();
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groupCtx.setTransform(1, 0, 0, 1, 0, 0);
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groupCtx.clearRect(0, 0, groupCtx.canvas.width, groupCtx.canvas.height);
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groupCtx.restore();
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},
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resumeSMaskGroup: function CanvasGraphics_endSMaskGroup() {
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// Resuming state saved by suspendSMaskGroup. We don't need to restore
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// any groupCtx state since restore() command (the only caller) will do
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// that for us. See also beginSMaskGroup.
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var groupCtx = this.current.resumeSMaskCtx;
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var currentCtx = this.ctx;
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this.ctx = groupCtx;
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this.groupStack.push(currentCtx);
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this.groupLevel++;
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},
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endSMaskGroup: function CanvasGraphics_endSMaskGroup() {
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endSMaskGroup: function CanvasGraphics_endSMaskGroup() {
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var groupCtx = this.ctx;
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var groupCtx = this.ctx;
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this.groupLevel--;
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this.groupLevel--;
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@ -1024,20 +1073,34 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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composeSMask(this.ctx, this.current.activeSMask, groupCtx);
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composeSMask(this.ctx, this.current.activeSMask, groupCtx);
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this.ctx.restore();
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this.ctx.restore();
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copyCtxState(groupCtx, this.ctx);
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copyCtxState(groupCtx, this.ctx);
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// Transform was changed in the SMask canvas, reflecting this change on
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// this.ctx.
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var deltaTransform = Util.transform(
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this.current.activeSMask.startTransformInverse,
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groupCtx.mozCurrentTransform);
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this.ctx.transform.apply(this.ctx, deltaTransform);
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},
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},
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save: function CanvasGraphics_save() {
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save: function CanvasGraphics_save() {
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this.ctx.save();
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this.ctx.save();
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var old = this.current;
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var old = this.current;
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this.stateStack.push(old);
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this.stateStack.push(old);
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this.current = old.clone();
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this.current = old.clone();
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this.current.activeSMask = null;
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this.current.resumeSMaskCtx = null;
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},
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},
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restore: function CanvasGraphics_restore() {
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restore: function CanvasGraphics_restore() {
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if (this.stateStack.length !== 0) {
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// SMask was suspended, we just need to resume it.
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if (this.current.activeSMask !== null) {
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if (this.current.resumeSMaskCtx) {
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this.resumeSMaskGroup();
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}
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// SMask has to be finished once there is no states that are using the
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// same SMask.
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if (this.current.activeSMask !== null && (this.stateStack.length === 0 ||
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this.stateStack[this.stateStack.length - 1].activeSMask !==
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this.current.activeSMask)) {
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this.endSMaskGroup();
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this.endSMaskGroup();
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}
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}
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if (this.stateStack.length !== 0) {
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this.current = this.stateStack.pop();
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this.current = this.stateStack.pop();
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this.ctx.restore();
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this.ctx.restore();
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@ -1825,7 +1888,8 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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scaleY: scaleY,
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scaleY: scaleY,
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subtype: group.smask.subtype,
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subtype: group.smask.subtype,
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backdrop: group.smask.backdrop,
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backdrop: group.smask.backdrop,
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transferMap: group.smask.transferMap || null
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transferMap: group.smask.transferMap || null,
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startTransformInverse: null, // used during suspend operation
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});
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});
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} else {
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} else {
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// Setup the current ctx so when the group is popped we draw it at the
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// Setup the current ctx so when the group is popped we draw it at the
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@ -1845,6 +1909,9 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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]);
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]);
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this.groupStack.push(currentCtx);
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this.groupStack.push(currentCtx);
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this.groupLevel++;
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this.groupLevel++;
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// Reseting mask state, masks will be applied on restore of the group.
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this.current.activeSMask = null;
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},
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},
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endGroup: function CanvasGraphics_endGroup(group) {
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endGroup: function CanvasGraphics_endGroup(group) {
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