Merge pull request #10233 from Snuffleupagus/PDFObjects-class
[api-minor] Convert `PDFObjects`, in `src/display/api.js`, to an ES6 class
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0dfedacc6d
@ -447,8 +447,9 @@ class TextWidgetAnnotationElement extends WidgetAnnotationElement {
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element.style.display = 'table-cell';
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let font = null;
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if (this.data.fontRefName) {
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font = this.page.commonObjs.getData(this.data.fontRefName);
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if (this.data.fontRefName &&
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this.page.commonObjs.has(this.data.fontRefName)) {
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font = this.page.commonObjs.get(this.data.fontRefName);
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}
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this._setTextStyle(element, font);
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}
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@ -1885,7 +1885,7 @@ class WorkerTransport {
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}
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const [id, type, exportedData] = data;
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if (this.commonObjs.hasData(id)) {
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if (this.commonObjs.has(id)) {
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return;
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}
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@ -1937,7 +1937,7 @@ class WorkerTransport {
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const [id, pageIndex, type, imageData] = data;
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const pageProxy = this.pageCache[pageIndex];
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if (pageProxy.objs.hasData(id)) {
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if (pageProxy.objs.has(id)) {
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return;
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}
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@ -2205,108 +2205,77 @@ class WorkerTransport {
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}
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/**
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* A PDF document and page is built of many objects. E.g. there are objects
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* for fonts, images, rendering code and such. These objects might get processed
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* inside of a worker. The `PDFObjects` implements some basic functions to
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* manage these objects.
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* A PDF document and page is built of many objects. E.g. there are objects for
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* fonts, images, rendering code, etc. These objects may get processed inside of
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* a worker. This class implements some basic methods to manage these objects.
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* @ignore
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*/
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var PDFObjects = (function PDFObjectsClosure() {
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function PDFObjects() {
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this.objs = Object.create(null);
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class PDFObjects {
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constructor() {
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this._objs = Object.create(null);
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}
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PDFObjects.prototype = {
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/**
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* Internal function.
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* Ensures there is an object defined for `objId`.
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*/
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ensureObj: function PDFObjects_ensureObj(objId) {
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if (this.objs[objId]) {
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return this.objs[objId];
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}
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/**
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* Ensures there is an object defined for `objId`.
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* @private
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*/
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_ensureObj(objId) {
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if (this._objs[objId]) {
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return this._objs[objId];
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}
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return this._objs[objId] = {
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capability: createPromiseCapability(),
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data: null,
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resolved: false,
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};
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}
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var obj = {
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capability: createPromiseCapability(),
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data: null,
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resolved: false,
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};
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this.objs[objId] = obj;
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/**
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* If called *without* callback, this returns the data of `objId` but the
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* object needs to be resolved. If it isn't, this method throws.
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*
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* If called *with* a callback, the callback is called with the data of the
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* object once the object is resolved. That means, if you call this method
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* and the object is already resolved, the callback gets called right away.
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*/
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get(objId, callback = null) {
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// If there is a callback, then the get can be async and the object is
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// not required to be resolved right now.
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if (callback) {
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this._ensureObj(objId).capability.promise.then(callback);
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return null;
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}
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// If there isn't a callback, the user expects to get the resolved data
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// directly.
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const obj = this._objs[objId];
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// If there isn't an object yet or the object isn't resolved, then the
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// data isn't ready yet!
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if (!obj || !obj.resolved) {
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throw new Error(`Requesting object that isn't resolved yet ${objId}.`);
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}
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return obj.data;
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}
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return obj;
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},
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has(objId) {
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const obj = this._objs[objId];
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return (obj ? obj.resolved : false);
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}
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/**
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* If called *without* callback, this returns the data of `objId` but the
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* object needs to be resolved. If it isn't, this function throws.
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*
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* If called *with* a callback, the callback is called with the data of the
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* object once the object is resolved. That means, if you call this
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* function and the object is already resolved, the callback gets called
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* right away.
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*/
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get: function PDFObjects_get(objId, callback) {
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// If there is a callback, then the get can be async and the object is
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// not required to be resolved right now
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if (callback) {
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this.ensureObj(objId).capability.promise.then(callback);
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return null;
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}
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/**
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* Resolves the object `objId` with optional `data`.
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*/
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resolve(objId, data) {
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const obj = this._ensureObj(objId);
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// If there isn't a callback, the user expects to get the resolved data
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// directly.
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var obj = this.objs[objId];
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obj.resolved = true;
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obj.data = data;
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obj.capability.resolve(data);
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}
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// If there isn't an object yet or the object isn't resolved, then the
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// data isn't ready yet!
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if (!obj || !obj.resolved) {
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throw new Error(`Requesting object that isn't resolved yet ${objId}`);
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}
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return obj.data;
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},
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/**
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* Resolves the object `objId` with optional `data`.
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*/
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resolve: function PDFObjects_resolve(objId, data) {
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var obj = this.ensureObj(objId);
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obj.resolved = true;
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obj.data = data;
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obj.capability.resolve(data);
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},
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isResolved: function PDFObjects_isResolved(objId) {
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var objs = this.objs;
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if (!objs[objId]) {
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return false;
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}
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return objs[objId].resolved;
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},
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hasData: function PDFObjects_hasData(objId) {
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return this.isResolved(objId);
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},
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/**
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* Returns the data of `objId` if object exists, null otherwise.
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*/
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getData: function PDFObjects_getData(objId) {
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var objs = this.objs;
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if (!objs[objId] || !objs[objId].resolved) {
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return null;
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}
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return objs[objId].data;
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},
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clear: function PDFObjects_clear() {
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this.objs = Object.create(null);
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},
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};
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return PDFObjects;
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})();
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clear() {
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this._objs = Object.create(null);
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}
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}
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/**
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* Allows controlling of the rendering tasks.
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@ -810,7 +810,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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// If the promise isn't resolved yet, add the continueCallback
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// to the promise and bail out.
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if (!objsPool.isResolved(depObjId)) {
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if (!objsPool.has(depObjId)) {
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objsPool.get(depObjId, continueCallback);
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return i;
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}
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