stencil mask: height * width optimization and decode inversion
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parent
9bc76da676
commit
01e2f81a49
44
pdf.js
44
pdf.js
@ -4889,9 +4889,13 @@ var CanvasGraphics = (function() {
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var imgData = tmpCtx.getImageData(0, 0, w, h);
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var pixels = imgData.data;
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if (imageObj.imageMask)
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imageObj.fillUsingStencilMask(pixels, this.current.fillColor);
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else
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if (imageObj.imageMask) {
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var inverseDecode = imageObj.decode && imageObj.decode[0] > 0;
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// TODO fillColor pattern support
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var fillColor = this.current.fillColor;
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imageObj.fillUsingStencilMask(pixels, fillColor,
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inverseDecode);
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} else
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imageObj.fillRgbaBuffer(pixels);
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tmpCtx.putImageData(imgData, 0, 0);
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@ -5768,27 +5772,25 @@ var PDFImage = (function() {
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}
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return buf;
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},
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fillUsingStencilMask: function fillUsingStencilMask(buffer, cssRgb) {
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fillUsingStencilMask: function fillUsingStencilMask(buffer,
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cssRgb, inverseDecode) {
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var m = /rgb\((\d+),(\d+),(\d+)\)/.exec(cssRgb); // parse CSS color
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var r = m[1] | 0, g = m[2] | 0, b = m[3] | 0;
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var width = this.width;
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var height = this.height;
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var imgArray = this.image.getBytes((height * width + 7) >> 3);
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var i, j, mask;
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var bufferLength = this.width * this.height;
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var imgArray = this.image.getBytes((bufferLength + 7) >> 3);
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var i, mask;
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var bufferPos = 0, imgArrayPos = 0;
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for (i = 0; i < height; i++) {
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for (j = 0; j < width; j++) {
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var buf = imgArray[imgArrayPos++];
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for (mask = 128; mask > 0; mask >>= 1) {
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if (buf & mask) {
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buffer[bufferPos++] = r;
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buffer[bufferPos++] = g;
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buffer[bufferPos++] = b;
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buffer[bufferPos++] = 255;
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} else {
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buffer[bufferPos + 3] = 0;
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bufferPos += 4;
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}
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for (i = 0; i < bufferLength; i++) {
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var buf = imgArray[imgArrayPos++];
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for (mask = 128; mask > 0; mask >>= 1) {
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if (!(buf & mask) != inverseDecode) {
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buffer[bufferPos++] = r;
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buffer[bufferPos++] = g;
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buffer[bufferPos++] = b;
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buffer[bufferPos++] = 255;
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} else {
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buffer[bufferPos + 3] = 0;
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bufferPos += 4;
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}
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}
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}
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