pdf.js/src/core/predictor_stream.js

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/* Copyright 2012 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* eslint-disable no-var */
import { DecodeStream } from "./stream.js";
import { FormatError } from "../shared/util.js";
import { isDict } from "./primitives.js";
var PredictorStream = (function PredictorStreamClosure() {
// eslint-disable-next-line no-shadow
function PredictorStream(str, maybeLength, params) {
if (!isDict(params)) {
return str; // no prediction
}
var predictor = (this.predictor = params.get("Predictor") || 1);
if (predictor <= 1) {
return str; // no prediction
}
if (predictor !== 2 && (predictor < 10 || predictor > 15)) {
throw new FormatError(`Unsupported predictor: ${predictor}`);
}
if (predictor === 2) {
this.readBlock = this.readBlockTiff;
} else {
this.readBlock = this.readBlockPng;
}
this.str = str;
this.dict = str.dict;
var colors = (this.colors = params.get("Colors") || 1);
var bits = (this.bits = params.get("BitsPerComponent") || 8);
var columns = (this.columns = params.get("Columns") || 1);
this.pixBytes = (colors * bits + 7) >> 3;
this.rowBytes = (columns * colors * bits + 7) >> 3;
DecodeStream.call(this, maybeLength);
return this;
}
PredictorStream.prototype = Object.create(DecodeStream.prototype);
PredictorStream.prototype.readBlockTiff = function predictorStreamReadBlockTiff() {
var rowBytes = this.rowBytes;
var bufferLength = this.bufferLength;
var buffer = this.ensureBuffer(bufferLength + rowBytes);
var bits = this.bits;
var colors = this.colors;
var rawBytes = this.str.getBytes(rowBytes);
this.eof = !rawBytes.length;
if (this.eof) {
return;
}
var inbuf = 0,
outbuf = 0;
var inbits = 0,
outbits = 0;
var pos = bufferLength;
var i;
if (bits === 1 && colors === 1) {
// Optimized version of the loop in the "else"-branch
// for 1 bit-per-component and 1 color TIFF images.
for (i = 0; i < rowBytes; ++i) {
var c = rawBytes[i] ^ inbuf;
c ^= c >> 1;
c ^= c >> 2;
c ^= c >> 4;
inbuf = (c & 1) << 7;
buffer[pos++] = c;
}
} else if (bits === 8) {
for (i = 0; i < colors; ++i) {
buffer[pos++] = rawBytes[i];
}
for (; i < rowBytes; ++i) {
buffer[pos] = buffer[pos - colors] + rawBytes[i];
pos++;
}
} else if (bits === 16) {
var bytesPerPixel = colors * 2;
for (i = 0; i < bytesPerPixel; ++i) {
buffer[pos++] = rawBytes[i];
}
for (; i < rowBytes; i += 2) {
var sum =
((rawBytes[i] & 0xff) << 8) +
(rawBytes[i + 1] & 0xff) +
((buffer[pos - bytesPerPixel] & 0xff) << 8) +
(buffer[pos - bytesPerPixel + 1] & 0xff);
buffer[pos++] = (sum >> 8) & 0xff;
buffer[pos++] = sum & 0xff;
}
} else {
var compArray = new Uint8Array(colors + 1);
var bitMask = (1 << bits) - 1;
var j = 0,
k = bufferLength;
var columns = this.columns;
for (i = 0; i < columns; ++i) {
for (var kk = 0; kk < colors; ++kk) {
if (inbits < bits) {
inbuf = (inbuf << 8) | (rawBytes[j++] & 0xff);
inbits += 8;
}
compArray[kk] =
(compArray[kk] + (inbuf >> (inbits - bits))) & bitMask;
inbits -= bits;
outbuf = (outbuf << bits) | compArray[kk];
outbits += bits;
if (outbits >= 8) {
buffer[k++] = (outbuf >> (outbits - 8)) & 0xff;
outbits -= 8;
}
}
}
if (outbits > 0) {
buffer[k++] =
(outbuf << (8 - outbits)) + (inbuf & ((1 << (8 - outbits)) - 1));
}
}
this.bufferLength += rowBytes;
};
PredictorStream.prototype.readBlockPng = function predictorStreamReadBlockPng() {
var rowBytes = this.rowBytes;
var pixBytes = this.pixBytes;
var predictor = this.str.getByte();
var rawBytes = this.str.getBytes(rowBytes);
this.eof = !rawBytes.length;
if (this.eof) {
return;
}
var bufferLength = this.bufferLength;
var buffer = this.ensureBuffer(bufferLength + rowBytes);
var prevRow = buffer.subarray(bufferLength - rowBytes, bufferLength);
if (prevRow.length === 0) {
prevRow = new Uint8Array(rowBytes);
}
var i,
j = bufferLength,
up,
c;
switch (predictor) {
case 0:
for (i = 0; i < rowBytes; ++i) {
buffer[j++] = rawBytes[i];
}
break;
case 1:
for (i = 0; i < pixBytes; ++i) {
buffer[j++] = rawBytes[i];
}
for (; i < rowBytes; ++i) {
buffer[j] = (buffer[j - pixBytes] + rawBytes[i]) & 0xff;
j++;
}
break;
case 2:
for (i = 0; i < rowBytes; ++i) {
buffer[j++] = (prevRow[i] + rawBytes[i]) & 0xff;
}
break;
case 3:
for (i = 0; i < pixBytes; ++i) {
buffer[j++] = (prevRow[i] >> 1) + rawBytes[i];
}
for (; i < rowBytes; ++i) {
buffer[j] =
(((prevRow[i] + buffer[j - pixBytes]) >> 1) + rawBytes[i]) & 0xff;
j++;
}
break;
case 4:
// we need to save the up left pixels values. the simplest way
// is to create a new buffer
for (i = 0; i < pixBytes; ++i) {
up = prevRow[i];
c = rawBytes[i];
buffer[j++] = up + c;
}
for (; i < rowBytes; ++i) {
up = prevRow[i];
var upLeft = prevRow[i - pixBytes];
var left = buffer[j - pixBytes];
var p = left + up - upLeft;
var pa = p - left;
if (pa < 0) {
pa = -pa;
}
var pb = p - up;
if (pb < 0) {
pb = -pb;
}
var pc = p - upLeft;
if (pc < 0) {
pc = -pc;
}
c = rawBytes[i];
if (pa <= pb && pa <= pc) {
buffer[j++] = left + c;
} else if (pb <= pc) {
buffer[j++] = up + c;
} else {
buffer[j++] = upLeft + c;
}
}
break;
default:
throw new FormatError(`Unsupported predictor: ${predictor}`);
}
this.bufferLength += rowBytes;
};
return PredictorStream;
})();
export { PredictorStream };